Pages: [1] 2 3 4 5 6 7 8 |
1. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Edited by: Ceanthar Cerbera on 11/02/2010 15:28:40 Seems my account was inactive during the last mirror. If its not too much trouble Id be much obliged if I were to be re-activated.
- by Ceanthar Cerbera - at 2010.02.11 15:28:00
|
2. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Seems my account was inactive during the last mirror. If its not to much trouble Id be much obliged if I were to be re-activated. (this char)
- by Ceanthar Cerbera - at 2010.02.11 15:13:00
|
3. The pirate problem. Or the problem of social entropy - in Player Features and Ideas Discussion [original thread]
Originally by: Joe Starbreaker Though I do think the bounty system needs some kind of solution, I don't see a need for any of the changes you're asking for. If you want to be the "Viceroy" of a low-sec sytem, go inhabit one and declare you...
- by Ceanthar Cerbera - at 2009.08.07 18:16:00
|
4. The pirate problem. Or the problem of social entropy - in Player Features and Ideas Discussion [original thread]
Isnt it soon time we got some proper tools to handle piracy in low sec regions. At the moment the only way to fend of pirates is, in a sence, to become a pirate. Security hits is one problem. That is, the defender gets treated as a criminal when d...
- by Ceanthar Cerbera - at 2009.08.07 14:22:00
|
5. Another one bites the dust (GPU failure). A warning - in Issues, Workarounds & Localization [original thread]
please dont assume to know what I do or not do with my hardware. I was not overclocking at all, infact Ive never overclocked graphic cards (although I do overclock CPU). The cooler was bought for reducing the noise. The fan was added once I realiz...
- by Ceanthar Cerbera - at 2009.05.15 20:59:00
|
6. mistaken post - in Issues, Workarounds & Localization [original thread]
Edited by: Ceanthar Cerbera on 15/05/2009 21:00:00 remove please
- by Ceanthar Cerbera - at 2009.05.15 20:58:00
|
7. Another one bites the dust (GPU failure). A warning - in Issues, Workarounds & Localization [original thread]
Edited by: Ceanthar Cerbera on 15/05/2009 13:18:01 Originally by: RaTTuS I agree default shoudl be interval = one however - it is your card | drivers that cannot cool enough that is at fault here perhaps youre right but i cant see ...
- by Ceanthar Cerbera - at 2009.05.15 13:15:00
|
8. Another one bites the dust (GPU failure). A warning - in Issues, Workarounds & Localization [original thread]
My ATI 4850 decided it had had enough today. Running two clients mining I got artifacts after 30min playing. A reebott didnt fix it and after a second reboot I had artifacts during boot (red tex instead of white and grey dots in a grid all over th...
- by Ceanthar Cerbera - at 2009.05.15 12:05:00
|
9. Quarterly Economic Newsletter, 4th Quarter 2007 by Dr.EyjoG - in EVE Information Portal [original thread]
interesting read, and nice to see such a long report. still id like to point out that the items in eve are not always (seldom) valued by their production cost (ie the miner value that goes into the production). The prices have seen a steady declin...
- by Ceanthar Cerbera - at 2008.02.21 19:56:00
|
10. The economy is broken! - in EVE General Discussion [original thread]
Nice to see there are others who have thought of this problem. Yes I say problem. To me it is. Its just one of all those things that have made the game worse and further from the game I started playing. Now I can understand that people dont view ...
- by Ceanthar Cerbera - at 2008.02.01 12:45:00
|
11. The economy is broken! - in EVE General Discussion [original thread]
Why is it that nothing is being said or done about the economy in EVE? I can understand why people arent complaining since everything is dirt cheap. And sure I like the fact that I can buy a ship for less than the minerals its worth. But you have ...
- by Ceanthar Cerbera - at 2008.02.01 09:50:00
|
12. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Edited by: Ceanthar Cerbera on 23/01/2008 12:14:51 Originally by: Balor Haliquin Also the fleet bonuses do not match what CCP has show to be the presidence for each race. That being Amarr have cap recharge, Gallente have armor hit poi...
- by Ceanthar Cerbera - at 2008.01.23 12:14:00
|
13. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Ceti Lomax Nice work Balor I can see you have put a lot of effort into these proposed new ships. For what it's worth, here is my two cents on how flag ships should work: - Something is needed to differential these ship ...
- by Ceanthar Cerbera - at 2008.01.22 13:06:00
|
14. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Try this then. A kind of siege module-light. Ive seen another suggestion here on forums that works in the line of creating a new "light dread". One problem of course is the fact that the siege module is high slot. But there shouldnt be much reason...
- by Ceanthar Cerbera - at 2008.01.18 19:37:00
|
15. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Edited by: Ceanthar Cerbera on 18/01/2008 10:41:54 The problem i see with having two different types of ships is that the more dmg oriented, the one you call front line ship, is the one that people are gonna use. Lets face it people like being...
- by Ceanthar Cerbera - at 2008.01.18 10:36:00
|
16. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Edited by: Ceanthar Cerbera on 17/01/2008 21:35:40 Ok. Ill try and give a more constructive take on this. First off I agree that the current commandships are broken. The field command ship is are used as big HACs and the fleet command isnt us...
- by Ceanthar Cerbera - at 2008.01.17 21:34:00
|
17. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Balor Haliquin I am curious as to which version of the Flagships you are looking at. The very first ones are nothing but uber gank platforms, they have since been highly retooled. Ill agree that i havent been following t...
- by Ceanthar Cerbera - at 2008.01.17 14:17:00
|
18. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Balor Haliquin To be honest i was trying to make a ship that a small corperation could use in high sec for their command and control abilities. I don't see these as uber PvP ships, they may have good tanks but are not more d...
- by Ceanthar Cerbera - at 2008.01.16 22:31:00
|
19. faction implant sets, idea - in Player Features and Ideas Discussion [original thread]
well actually gallente have been the typical armor repair amount. although a structure hp might also work since that is gallente also.
- by Ceanthar Cerbera - at 2008.01.16 16:12:00
|
20. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Edited by: Ceanthar Cerbera on 16/01/2008 16:08:27 Edited by: Ceanthar Cerbera on 16/01/2008 16:06:54 I dont really understand this need. Just seem like just another "uber-pvp" ship to me.. Nobody even seem to use command links anyway. Als...
- by Ceanthar Cerbera - at 2008.01.16 16:06:00
|
Pages: [1] 2 3 4 5 6 7 8 |
First page | Previous page | Next page | Last page |